The sphere in Nullpulse Runner will move impulsively and this is expressed in jumps, during which the sphere clings either to the upper part of the field or to the lower one. This method of movement is determined by the road along which the ball has to move. Vertical and round obstacles appear on the ball's path. As for the round ones - these are colored neon hoops, if you fail to jump through the hoop, just go around them so as not to lose your score progress in Nullpulse Runner. Your quick reaction is the key to maximizing your score.