There is an action that is often used in games, especially in shooters - this is a ricochet. It is expressed in the fact that each object, hitting the surface, is repelled from it at a certain angle. The strength of the reflection depends on many factors and can be adjusted by throwing or firing an object stronger or weaker, using a different angle of inclination, and so on. Most often in games, RicoShoot is used to achieve a goal, to get where you can't get directly. But in this game, ricochet should be avoided. Each time the ball strikes any surface, the scale at the top will move and when it turns completely red, the life of the ball will end. To direct the flight, use the buttons in the lower left and right corners of RicoShoot. The task is to get into the pipe.