Breaking is easier than building and much nicer, which is why you will do this in Pick Pick. But this is not a loud destruction with the help of heavy objects, but a quiet pulling out or stretching of certain objects. You see a variety of complex objects that rotate. For example, clover, mill, ball with pins, circular track with speed machines and so on. It is important that there is movement, which complicates the task of snatching objects. The number of steps is limited.