No one is surprised by the tricks of the balls, which then embark on dangerous journeys, then climb high towers, and then demand that you get them out of there. But nobody expected this from a knife. It turns out he was tired of throwing himself on spinning targets and, following the example of balls, climbed onto a tower consisting of a set of round discs in Helix Knife Jump 2. Immediately there was a problem of descent to the ground and this is your task in this game. The discs have red and black segments. The first ones are dangerous, you cannot touch them, but black can be punched and descend to the floor below and so on until you reach the base.