In the second part of Crazy Pong 2, you continue to test your dexterity. You will see a circle outline on the screen. A semicircular object will move along it in different directions. A white ball will fly inside the circle. You will not have to let him leave the playing field. To do this, use the control arrows to substitute a semicircle under the ball and beat it inside the circle. At the same time, if luminous points come across the playing field, your ball will have to touch them and for this they will give you points.